📖 Overview
Rich Redman is a game designer and author primarily known for his extensive work on roleplaying games, particularly his contributions to Dungeons & Dragons (D&D) and d20 System products. He worked as a designer at Wizards of the Coast during a pivotal period in D&D's development, contributing to the 3rd Edition and 3.5 Edition rulebooks.
During his time at Wizards of the Coast, Redman co-authored several core D&D books including the Player's Handbook, Dungeon Master's Guide, and various sourcebooks. He was also part of the team that developed the d20 Modern roleplaying game system.
His writing credits extend beyond D&D to include work on other tabletop RPGs and gaming products. Redman has contributed to various gaming publications and continues to be active in the roleplaying game industry through freelance design work.
His expertise in game mechanics and rule systems has made him a respected figure in tabletop gaming design circles. Redman's work has helped shape modern roleplaying game design, particularly in areas of character creation and combat systems.
👀 Reviews
Readers appreciate Redman's technical expertise in D&D rules design and clear explanations of complex game mechanics. His contributions to the D&D 3rd Edition Player's Handbook receive positive mentions for improving character creation flexibility and combat options.
Reviewers note his writing in game sourcebooks effectively balances rules precision with accessibility. On RPG.net forums, players highlight his work on d20 Modern's wealth and equipment systems as streamlining gameplay.
Common criticisms focus on occasional rule interactions that created balance issues in D&D 3rd Edition. Some forum discussions point to specific feat combinations and multiclass options that required errata.
Due to Redman's work being primarily on collaborative game design projects rather than standalone books, individual ratings are limited. His credited works as part of the D&D 3rd Edition design team average 4.1/5 stars on Amazon (across core rulebooks). RPG.net forum reviews trend positive, with most discussion focused on specific mechanical contributions rather than overall authorship.
📚 Books by Rich Redman
Monster Manual III (2004) - A comprehensive sourcebook for Dungeons & Dragons 3.5 Edition containing detailed statistics and descriptions for new monsters, creatures, and adversaries.
👥 Similar authors
Monte Cook co-designed D&D 3rd Edition alongside Redman and specializes in complex game mechanics and worldbuilding. His work includes the Ptolus campaign setting and Numenera RPG system.
Jonathan Tweet was a lead designer on D&D 3rd Edition and created the RPG systems Ars Magica and Over the Edge. He focuses on innovative game mechanics and has influenced many modern RPG design principles.
Bruce Cordell worked extensively on D&D products and created numerous adventure modules and sourcebooks for the system. His work spans both D&D and Numenera, with particular focus on psionics and extraplanar content.
Skip Williams co-created D&D 3rd Edition and wrote the "Sage Advice" column addressing D&D rules questions. He has contributed to numerous D&D sourcebooks and adventure modules throughout multiple editions.
David Noonan worked as a designer on D&D 3.5 Edition and wrote several core supplements and sourcebooks. His design work emphasizes character options and class mechanics, similar to Redman's focus areas.
Jonathan Tweet was a lead designer on D&D 3rd Edition and created the RPG systems Ars Magica and Over the Edge. He focuses on innovative game mechanics and has influenced many modern RPG design principles.
Bruce Cordell worked extensively on D&D products and created numerous adventure modules and sourcebooks for the system. His work spans both D&D and Numenera, with particular focus on psionics and extraplanar content.
Skip Williams co-created D&D 3rd Edition and wrote the "Sage Advice" column addressing D&D rules questions. He has contributed to numerous D&D sourcebooks and adventure modules throughout multiple editions.
David Noonan worked as a designer on D&D 3.5 Edition and wrote several core supplements and sourcebooks. His design work emphasizes character options and class mechanics, similar to Redman's focus areas.