Author

Frank Brunner

📖 Overview

Frank Brunner is a game designer and writer who has contributed to role-playing games and related gaming materials. His work includes content for Dungeons & Dragons and associated publications under Wizards of the Coast. He authored the Explorer's Handbook, a supplemental rulebook for the D&D 3.5 edition published in 2005. This book provides rules and guidance for exploration-focused campaigns, including details on travel, navigation, and expedition planning. Beyond this title, information about Brunner's other published works and career details remains limited in publicly available sources. His contributions appear to focus primarily on gaming sourcebooks and reference materials.

👀 Reviews

Limited reader reviews exist for Frank Brunner's gaming publications. The Explorer's Handbook receives attention mainly from D&D players and dungeon masters: What Readers Liked: - Clear rules for travel and navigation mechanics - Detailed expedition planning checklists - Practical advice for running exploration-heavy campaigns What Readers Disliked: - Content overlaps with other D&D sourcebooks - Some rules viewed as overly complex - Limited scope of material compared to core rulebooks Online Ratings: - Amazon: No ratings available - RPGnet: 3.5/5 (based on 4 reviews) - Various D&D forums show occasional mentions of the book as a useful reference for specific exploration scenarios One RPGnet reviewer noted: "Good resource for wilderness campaigns but wouldn't consider it essential." Another commenter on EN World stated: "The navigation rules filled a gap in the core rules, though they take time to implement." Few public reviews or ratings exist for Brunner's other gaming contributions.

📚 Books by Frank Brunner

Explorer's Handbook (2005) A Dungeons & Dragons 3.5 edition sourcebook providing rules and guidance for exploration-focused campaigns, including mechanics for travel, navigation, and expedition planning.

👥 Similar authors

Monte Cook wrote numerous D&D sourcebooks and created the Numenera RPG system. His work focuses heavily on world exploration and detailed rule systems for adventuring parties.

Keith Baker created the Eberron campaign setting and wrote multiple D&D sourcebooks covering exploration and travel mechanics. His work emphasizes innovative approaches to fantasy worldbuilding and player-focused adventure design.

Bruce Cordell authored D&D books like Return to the Tomb of Horrors and various setting materials. He specializes in complex dungeon design and exploration-based adventure writing.

Ed Greenwood created the Forgotten Realms setting and wrote extensive materials about wilderness exploration and travel. His work provides detailed frameworks for building campaign worlds and designing exploration-focused adventures.

Wolfgang Baur founded Kobold Press and wrote multiple D&D adventure modules and sourcebooks. His work includes detailed rules for exploration and travel mechanics across various fantasy settings.