📖 Overview
Internet Art surveys the emergence and evolution of net.art and web-based artistic practices from the 1990s through the early 2000s. The book documents key artists, collectives, and projects that defined this new form of digital creative expression.
Rachel Greene provides historical context for internet art by examining its roots in earlier artistic movements and the technological developments that enabled it. She analyzes significant works and platforms chronologically, from early experiments with networked computers to the rise of browser-based art and online communities.
The text includes detailed case studies of pioneering internet artists like Vuk Cosic, Jodi.org, and Heath Bunting, alongside examinations of major exhibitions and institutions that supported the medium. Documentation through screenshots and interviews preserves ephemeral works that might otherwise be lost as technologies change.
This critical history reveals how internet art challenged traditional art world structures and reflected broader cultural shifts around technology, authorship, and connectivity.
👀 Reviews
Readers describe this as a useful introductory survey of net art that covers major artists and works from the 1990s through early 2000s.
Liked:
- Clear explanations of technical concepts for non-experts
- Coverage of both well-known and obscure internet artists
- Quality full-color images and screenshots
- Helpful context about how net art relates to earlier art movements
Disliked:
- Some find the writing style dry and academic
- Focus mainly on 1990s works makes it feel dated
- Limited discussion of more recent internet art forms
- Several readers note it doesn't go deep enough into any single topic
From a reader on Goodreads: "Good primer but reads like a textbook. Could use more analysis of the artistic implications rather than just describing works."
Ratings:
Goodreads: 3.66/5 (38 ratings)
Amazon: 4.1/5 (12 ratings)
LibraryThing: 3.5/5 (6 ratings)
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🤔 Interesting facts
🌐 "Internet Art" was one of the first comprehensive books to document and analyze the emerging field of net.art, published in 2004 by Thames & Hudson.
💻 The book covers pioneering works from the 1990s when artists first began using browsers, websites, and HTML as their creative medium.
🎨 Rachel Greene served as a curator at Rhizome, a leading platform for digital art founded in 1996, giving her unique insider access to early internet artists and their works.
⚡️ The book documents how early net artists often deliberately created glitches, errors, and website crashes as part of their artistic expression, challenging conventional ideas about technology.
🌍 Many works featured in the book were collaborative projects spanning multiple countries, made possible by the internet's ability to connect artists regardless of geographic location.