📖 Overview
Rebel Planet is a science fiction gamebook set in 2453, where humans serve as slaves to the conquering Arcadian alien race. The player takes on the role of an undercover agent disguised as a space merchant, working to free humanity from alien control.
The story centers on a secret resistance organization called SAROS that has discovered a critical weakness in Arcadian control - their dependence on a central supercomputer network. The mission involves traveling across multiple planets while maintaining a merchant cover identity to reach the Arcadian homeworld.
The book combines elements of classic science fiction adventure with role-playing game mechanics, allowing readers to make choices that affect the story's outcome. Published in 1985 as part of the Fighting Fantasy series, it includes combat systems and skill checks that determine success or failure at key moments.
This gamebook explores themes of resistance against oppression, the relationship between artificial and organic intelligence, and humanity's resilience in the face of overwhelming odds. The merchant disguise element adds layers of intrigue and stealth to the traditional action-adventure format.
👀 Reviews
From reader reviews, this Fighting Fantasy gamebook ranks in the middle range of the series.
Readers appreciated:
- The space opera setting and interplanetary travel
- Plot involving espionage and infiltration
- Challenging but fair difficulty level
- Multiple paths to victory
- Clear mission objectives
Common criticisms:
- Limited combat encounters compared to other FF books
- Some found the sci-fi setting less engaging than fantasy titles
- Navigation between planets can feel repetitive
- Instant death situations frustrate some players
Ratings:
Goodreads: 3.5/5 (37 ratings)
Internet Archive: 3/5 (12 reviews)
Sample reader comments:
"The spy elements make this stand out from typical FF adventures" - Goodreads reviewer
"Too much traveling back and forth between locations" - FF Project forums
"Death scenes feel arbitrary rather than resulting from player choices" - demian_adrian on Internet Archive
No Amazon ratings found for this title.
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The 7½ Deaths of Evelyn Hardcastle by Stuart Turton A man must solve a murder mystery by inhabiting different bodies each day and using logic to piece together the crime.
Artemis by Andy Weir A smuggler on a lunar colony uncovers a conspiracy while navigating complex technical and mathematical challenges.
The Last Policeman by Ben H. Winters A detective maintains his investigation of a suspicious death despite the impending doom of an asteroid heading toward Earth.
Mr. Penumbra's 24-Hour Bookstore by Robin Sloan A bookstore clerk discovers a centuries-old puzzle involving codes, secret societies, and modern technology.
🤔 Interesting facts
🌟 The book is part of the "Fighting Fantasy" gamebook series, a pioneering format that helped establish the interactive fiction genre in the 1980s.
🌟 The year 2070 mentioned in the book as the start of human space colonization closely aligned with actual NASA predictions from the 1980s about when deep space colonization might begin.
🌟 Waterfield is a respected classical scholar who has translated works by Plato and Xenophon, bringing his expertise in ancient civilizations to his science fiction storytelling.
🌟 The Arcadian aliens' name likely references Arcadia, a region of ancient Greece often depicted in literature as an idyllic paradise, creating an ironic contrast with their role as oppressors.
🌟 The book's premise of alien enslavement of humanity draws parallels with historical colonial systems, reflecting common themes in 1980s science fiction that explored post-colonial perspectives.