Book

NPCs

📖 Overview

NPCs follows four background characters who live in a fantasy realm where adventuring parties come and go on quests. When a group of players dies in their tavern, these non-player characters must take up their identities and complete an urgent mission to prevent disaster for their village. The story alternates between the NPCs' journey through a dangerous world they've never experienced firsthand and scenes revealing the real-world players whose game intersects with these events. The protagonists must learn to navigate both physical challenges and complex social interactions while maintaining their borrowed identities. The novel plays with traditional fantasy and roleplaying game tropes by examining them from new angles. It explores themes of identity, free will, and the hidden potential in those society overlooks.

👀 Reviews

Readers found NPCs to be a light, humorous take on what happens to background characters in D&D-style fantasy worlds. The fresh perspective on RPG tropes and worldbuilding resonated with fantasy fans and tabletop gamers. Readers liked: - The unique premise of NPCs becoming adventurers - The blend of comedy and serious character development - Clear explanations of fantasy/RPG concepts for non-gamers - Strong interpersonal dynamics between main characters Common criticisms: - Slow pacing in the first third - Some found the writing style basic - Character voices could blend together - RPG mechanics occasionally felt forced into the narrative Ratings: Goodreads: 4.1/5 (19,000+ ratings) Amazon: 4.4/5 (1,900+ ratings) Audible: 4.5/5 (4,800+ ratings) Sample reader quote: "It takes the common tropes of fantasy RPGs and examines them from a completely different angle, making you think about all those NPCs you've casually ignored in games." - Goodreads reviewer

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🤔 Interesting facts

🎲 The book was originally self-published before being picked up by a traditional publisher, showcasing the growing success of indie authors in fantasy publishing. 🗡️ Drew Hayes deliberately subverted common fantasy tropes by focusing on background characters who would typically be ignored in traditional fantasy stories. 🎭 The concept was partially inspired by Hayes' experience playing tabletop RPGs and wondering about the lives of non-player characters when players weren't around. 📚 NPCs is the first book in what became the "Spells, Swords, & Stealth" series, which currently consists of five books exploring this unique perspective on fantasy worlds. 🎮 The term "NPC" (Non-Player Character) originated in tabletop gaming in the 1970s and was later adopted by video games, serving as the foundational concept for this novel's premise.