Book

REIGN: Enchiridion

📖 Overview

REIGN: Enchiridion is a tabletop roleplaying game rulebook that presents a system for running campaigns focused on ruling nations and organizations. The book outlines mechanics for managing everything from small mercenary companies to vast empires, while still maintaining character-level gameplay. The rules system uses dice pools and a unique resource management approach that integrates individual character actions with large-scale political and military operations. Players can engage in personal combat, espionage, and diplomacy while simultaneously directing the course of their organizations through economic, military and social challenges. The setting is left open and modular, allowing groups to apply the ruleset to any world or time period they choose. The system handles mass combat, realm management, dynastic succession, and group dynamics through straightforward mechanical frameworks. The game explores themes of power, responsibility, and the relationship between individual agency and institutional momentum. Its mechanics reflect how personal ambitions and larger historical forces interact to shape the fate of nations.

👀 Reviews

Readers appreciate REIGN's lightweight mechanics and focus on ruling kingdoms rather than individual adventures. Many reviews highlight how it enables political intrigue and complex relationships at a royal/noble scale. Positive points from reviews: - Quick character creation - Clear rules for managing domains and conflicts - Works for both one-shots and campaigns - Military system handles large-scale battles well Common criticisms: - Combat rules lack depth compared to other RPGs - Kingdom management mechanics need more examples - Some find the magic system too abstract - PDF layout and organization could be clearer Ratings: DriveThruRPG: 4.5/5 (48 reviews) RPG.net: 8.2/10 average across forum reviews Review quotes: "Finally a game that treats ruling as more than a downtime activity" - DriveThruRPG reviewer "Great for Game of Thrones style campaigns but needs house rules for tactical combat" - RPG.net forum post [Note: Limited review data available online for this specific RPG book]

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🤔 Interesting facts

🎲 The game system in REIGN uses custom dice called "One-Roll Engine" (ORE), where matching numbers on rolled dice create sets - representing both success and speed of actions in a single throw. 👑 Author Greg Stolze pioneered the "ransom model" of publishing, where he would release content once readers collectively pledged a certain amount of money - a precursor to modern crowdfunding. 🗺️ The game's setting, Heluso and Milonda, was deliberately designed with an unusual climate pattern where winter moves across the land in a circle rather than occurring simultaneously across latitudes. 📚 REIGN was designed to focus on organization-level play, with rules for managing companies, armies, and kingdoms being as detailed as those for individual characters - something rare in roleplaying games at the time. 🎮 Stolze has contributed to numerous other notable roleplaying games, including White Wolf's World of Darkness series and Arc Dream Publishing's "Unknown Armies," which he co-created with John Tynes.