Book

Exploring Eberron

📖 Overview

Exploring Eberron expands the lore and mechanics of the Eberron campaign setting for fifth edition Dungeons & Dragons. Written by setting creator Keith Baker, this supplement presents content that could not fit in the official sourcebooks. The book covers distant lands like Riedra and the Frostfell, along with deep dives into the planes of existence that surround Eberron. Players gain access to new character options including races, subraces, backgrounds, and magic items specific to these regions. The text examines core aspects of Eberron's cosmology and metaphysics, from the nature of the planes to the role of dragons and their prophecies. Sections on organizations like the Path of Light and the Lords of Dust provide tools for integrating these elements into campaigns. This work represents Baker's vision for elements of Eberron that remained in his notes and drafts over the setting's development. The material bridges gaps between published lore while maintaining the setting's themes of pulp adventure, noir intrigue, and magic-as-technology.

👀 Reviews

Readers consider Exploring Eberron a comprehensive expansion of the campaign setting's lore and mechanics. Reviews emphasize the book's deep exploration of previously underdeveloped regions like Riedra, Sarlona, and the Planes. Liked: - Detailed underwater rules and content for Thelanis - New character options including dragonmarks and backgrounds - Clear organization and layout - High quality art - Fresh perspectives on familiar elements Disliked: - No index - Price ($30 for PDF) - Some readers wanted more mechanical content vs lore - A few found certain sections too brief DriveThruRPG: 4.9/5 from 186 reviews "The depth of info on the planes alone is worth the price" - DriveThruRPG review "Finally answers questions about Riedra I've had for years" - Reddit comment No Goodreads or Amazon ratings available as this was a digital-only release through DMsGuild/DriveThruRPG.

📚 Similar books

Ravenloft Gazetteer Volume I by Andrew Cermak and John W. Mangrum This guide details a gothic horror campaign setting with political intrigue, cursed lands, and dark powers that mirror Eberron's blend of magic and politics.

Planescape Campaign Setting by David "Zeb" Cook The manual presents a multiversal hub city and philosophical factions which share Eberron's cosmopolitan atmosphere and complex factional dynamics.

Ptolus: City by the Spire by Monte Cook This urban setting sourcebook presents a city where magic and technology intersect in ways that parallel Eberron's magitek elements.

Ghostwalk by Monte Cook The book presents a setting where the line between life and death blurs, similar to Eberron's manifest zones and planar boundaries.

Scarred Lands Campaign Setting by Bill Slavicsek and Stewart Wieck This setting describes a world shaped by a war between gods and titans, echoing Eberron's post-war themes and magical devastation.

🤔 Interesting facts

🔮 Exploring Eberron delves into previously unexplored regions of the campaign setting, including the mysterious continent of Argonnessen, home to ancient dragons. 🎲 Keith Baker originally created Eberron as his winning entry in Wizards of the Coast's Fantasy Setting Search competition in 2002. ⚔️ The book expands on the Blood of Vol, a complex religion that views divinity as something that exists within mortal blood, rather than in external deities. 🌟 While the book is published under the DM's Guild banner, it's considered "canon-adjacent" as it comes directly from the setting's original creator. 🎭 The book introduces the concept of "Living Spells" - magical effects that gained sentience during the Last War and now roam the Mournland as dangerous creatures.