📖 Overview
The Temple of Elemental Evil adapts the classic Dungeons & Dragons adventure module into novel form. Set in the World of Greyhawk fantasy setting, the story follows a group of adventurers who investigate evil forces gathering in the lands around Hommlet.
The heroes must confront cultists and supernatural threats as they work to prevent an ancient darkness from spreading across the realm. Their quest leads them through dangerous ruins and deep into a maze-like temple complex where elemental powers hold sway.
The narrative stays true to its tabletop roleplaying roots while expanding the original module's story into a full fantasy epic. The novel explores themes of good versus evil, the corruption of power, and the strength found in unlikely alliances.
👀 Reviews
Readers found this adaptation of the classic D&D module fell short of expectations. The book received mediocre to poor reviews across platforms.
Likes:
- Captured some of the module's dark atmosphere
- Battle scenes were clear and detailed
- Included recognizable locations from the game
Dislikes:
- Characters lack depth and development
- Plot feels rushed and disjointed
- Dialogue is stiff and unnatural
- Many scenes read like a transcribed gaming session
- Strays from source material in ways fans didn't appreciate
One reader noted "it reads like someone's campaign notes rather than a novel." Another mentioned "the characters make decisions that don't make sense just to move the plot forward."
Ratings:
Goodreads: 3.0/5 (131 ratings)
Amazon: 3.2/5 (21 ratings)
The book ranks among the lower-rated D&D novel adaptations according to aggregate review sites and forum discussions.
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Elminster: The Making of a Mage by Ed Greenwood. The origin story chronicles a young mage's path to power in the Forgotten Realms setting while battling evil forces and ancient magic.
The Crystal Shard by R. A. Salvatore. A barbarian warrior and his companions defend their frontier settlement against a powerful artifact and its corrupted wielder in the frozen north of Faerun.
Dragons of the Dwarven Depths by Tracy Hickman. Heroes traverse underground kingdoms and face ancient evils while searching for legendary weapons during the War of the Lance.
Pool of Radiance by James M. Ward. Adventurers band together to liberate a city from monsters and evil forces in this story based on the classic Dungeons & Dragons computer game.
Elminster: The Making of a Mage by Ed Greenwood. The origin story chronicles a young mage's path to power in the Forgotten Realms setting while battling evil forces and ancient magic.
The Crystal Shard by R. A. Salvatore. A barbarian warrior and his companions defend their frontier settlement against a powerful artifact and its corrupted wielder in the frozen north of Faerun.
Dragons of the Dwarven Depths by Tracy Hickman. Heroes traverse underground kingdoms and face ancient evils while searching for legendary weapons during the War of the Lance.
Pool of Radiance by James M. Ward. Adventurers band together to liberate a city from monsters and evil forces in this story based on the classic Dungeons & Dragons computer game.
🤔 Interesting facts
🏰 The novel is based on the iconic Dungeons & Dragons adventure module "Temple of Elemental Evil" (1985), considered one of the most challenging and influential D&D modules ever created.
🎲 Author Thomas M. Reid worked as an editor at TSR/Wizards of the Coast and contributed to numerous D&D sourcebooks before writing novels set in various campaign settings.
⚔️ The story features the legendary Village of Hommlet, which became a benchmark for how to design starting areas in role-playing games, balancing peaceful village life with nearby lurking dangers.
🌟 The Temple of Elemental Evil was the first D&D module to take characters from 1st level all the way to 8th level, establishing a new standard for campaign-length adventures.
🎮 In 2003, the same year the novel was published, a computer game adaptation of Temple of Elemental Evil was released by Troika Games, becoming one of the most faithful adaptations of D&D 3.5 edition rules.