Book
Magic Item Compendium
📖 Overview
The Magic Item Compendium serves as a comprehensive sourcebook for the Dungeons & Dragons 3.5 edition role-playing game. This reference manual compiles over 1000 magical items, including both new entries and updated versions of items from previous 3rd edition publications.
The book organizes items into four main categories: Armor, Weapons, Clothing, and Tools, with detailed specifications for each entry. Each item listing contains essential information including price, level, equipment slot, caster requirements, magical school, effects, activation method, weight, and crafting prerequisites.
Additional chapters cover item sets that gain power when collected, plus detailed rules for item usage, placement, and creation. The book includes two practical appendices: a complete price list comparing items from both the Compendium and Dungeon Master's Guide, and random treasure generation tables.
The Magic Item Compendium represents a systematic approach to organizing and standardizing magical equipment within the D&D universe, making it a fundamental resource for players and game masters alike.
👀 Reviews
Readers value this D&D 3.5 supplement for expanding magic item options and streamlining item creation rules. Many highlight the book's organization by item slot and the quick-reference price tables.
Liked:
- Body slot affinities system
- New augment crystals mechanic
- Clear pricing guidelines
- Mix-and-match magic item abilities
- Visual item cards for quick reference
Disliked:
- Some items considered overpowered
- Several printing errors in first edition
- Redundant content from other supplements
- High cost for physical copies today
"The slot system alone makes this worth getting," notes one RPGnet reviewer. Another mentions "the augment crystals opened up customization options we never had before."
Ratings:
Goodreads: 4.24/5 (163 ratings)
RPGnet: 8.5/10 (12 reviews)
Amazon: 4.7/5 (81 reviews)
The book remains in demand among 3.5 players, with used copies selling for $40-80 online.
📚 Similar books
Unearthed Arcana by Gary Gygax
This sourcebook presents supplemental rules and magical items for expanding fantasy roleplaying games.
Mordenkainen's Tome of Foes by Wizards of the Coast RPG Team This volume contains statistics for monsters and details magical items from the multiverse.
Arms and Equipment Guide by Eric Cagle, Jesse Decker, Jeff Quick, Rich Redman The guide catalogs weapons, armor, and magical equipment for tabletop roleplaying games.
Encyclopedia Magica by Dale Henson This four-volume collection compiles magical items from multiple campaign settings and sourcebooks.
Aurora's Whole Realms Catalogue by J. Robert King This catalog lists prices and descriptions for mundane and magical items available in fantasy settings.
Mordenkainen's Tome of Foes by Wizards of the Coast RPG Team This volume contains statistics for monsters and details magical items from the multiverse.
Arms and Equipment Guide by Eric Cagle, Jesse Decker, Jeff Quick, Rich Redman The guide catalogs weapons, armor, and magical equipment for tabletop roleplaying games.
Encyclopedia Magica by Dale Henson This four-volume collection compiles magical items from multiple campaign settings and sourcebooks.
Aurora's Whole Realms Catalogue by J. Robert King This catalog lists prices and descriptions for mundane and magical items available in fantasy settings.
🤔 Interesting facts
🎲 The concept of magical item sets introduced in this book was later adopted by many video games, including World of Warcraft and Diablo, becoming a staple feature of modern RPGs.
🔮 Andy Collins, one of the book's authors, was also the lead designer for D&D 4th Edition and contributed to over 50 different D&D publications throughout his career.
📚 The book contains exactly 1,000 magic items, making it the largest single collection of magical equipment ever published for D&D 3.5 edition at the time of its release in 2007.
⚔️ The volume revolutionized D&D's magic item system by introducing "body slots," which limited how many magical items a character could wear at once, bringing better game balance.
🎨 The book features over 150 original illustrations, with each major category of items receiving unique artistic treatments to help players visualize their magical equipment.