📖 Overview
Complete Warrior is a supplemental rulebook for Dungeons & Dragons 3.5 edition that focuses on combat-oriented character classes and abilities. The book expands the options available to players who want to create martial characters, replacing and building upon content from the earlier Sword and Fist sourcebook.
The rulebook introduces several new base classes including the Hexblade, Samurai, and Swashbuckler, each with unique combat abilities and playstyles. It contains extensive rules for feats, prestige classes, and combat maneuvers that enhance the capabilities of warrior-type characters.
The book includes detailed guidance on tactics, equipment selection, and character optimization for martial classes. Additional content covers new magic items, spells, and organization rules relevant to combat-focused characters.
Complete Warrior represents a significant expansion of D&D 3.5's martial combat options, emphasizing the role of non-magical warriors in a fantasy setting. The book maintains balance while providing players with more choices for creating distinctive fighting characters.
👀 Reviews
Readers consider Complete Warrior a solid expansion book for D&D 3.5, but not revolutionary.
Liked:
- New prestige classes that fill gameplay niches
- Additional combat options and tactical rules
- Balance of most new features
- Clear organization and presentation
- Artwork quality
Disliked:
- Some prestige classes seen as underpowered (especially Hulking Hurler)
- Several reprinted materials from other sources
- Combat focus feels narrow for some campaigns
- Price point high for amount of new content
Specific feedback: Multiple readers mention the Frenzied Berserker as a standout prestige class. Others note the tactical rules add depth without complexity. Common criticism targets the Exotic Weapon Master as "mechanically weak."
Ratings:
DriveThruRPG: 4/5 (22 reviews)
Amazon: 4.4/5 (18 reviews)
RPG.net: Average rating 7/10 based on forum discussions
No Goodreads listing found.
📚 Similar books
Player's Handbook II by David Noonan.
Combat options, character customization paths, and tactical rules expand player choices in the same style as Complete Warrior.
Tome of Battle: Book of Nine Swords by Richard Baker, Matt Sernett. Martial combat disciplines and maneuvers provide fighters with supernatural abilities and combat techniques.
Unearthed Arcana by Andy Collins, Jesse Decker. Alternative rules systems and character options focus on expanding combat mechanics and character builds.
Book of Iron Might by Mike Mearls. Combat maneuvers and martial techniques provide new options for weapon-based characters.
Path of War by Chris Bennett and Andreas Rönnqvist. Combat maneuvers and martial disciplines create tactical options for warrior characters in the tradition of Nine Swords.
Tome of Battle: Book of Nine Swords by Richard Baker, Matt Sernett. Martial combat disciplines and maneuvers provide fighters with supernatural abilities and combat techniques.
Unearthed Arcana by Andy Collins, Jesse Decker. Alternative rules systems and character options focus on expanding combat mechanics and character builds.
Book of Iron Might by Mike Mearls. Combat maneuvers and martial techniques provide new options for weapon-based characters.
Path of War by Chris Bennett and Andreas Rönnqvist. Combat maneuvers and martial disciplines create tactical options for warrior characters in the tradition of Nine Swords.
🤔 Interesting facts
🗡️ The Hexblade class introduced in Complete Warrior was one of the first D&D classes to combine martial combat with curse-based magic, influencing similar hybrid concepts in later editions.
🛡️ Andy Collins, one of the book's authors, was also a key designer for D&D 3.5's core rulebooks and went on to become the Development Manager for Dungeons & Dragons 4th Edition.
⚔️ Complete Warrior's Samurai class was specifically designed to reflect Japanese martial traditions, incorporating concepts like kiai (battle cry) and iaijutsu (quick-draw techniques).
🏹 The book's release in 2003 marked a significant expansion of D&D 3.5's combat options, introducing over 50 new feats and 20 prestige classes.
🎭 The Swashbuckler class design was heavily influenced by classic literary figures like The Three Musketeers and Zorro, incorporating elements of both combat prowess and dramatic flair.