Book

Player's Option: Skills & Powers

📖 Overview

Player's Option: Skills & Powers is a supplemental rulebook for Advanced Dungeons & Dragons 2nd Edition that introduces new character customization systems. The book establishes a character points system that allows players to purchase abilities for their characters based on class and race restrictions. The core mechanic splits each traditional ability score into two sub-statistics, allowing players to adjust these values independently. The sourcebook provides new methods for generating ability scores and includes expanded options for character backgrounds, social rank, and starting circumstances through character kits and event tables. The rules expand player options with four new schools of magic and a revised psionics system. The mechanics are organized into clear chapters covering character points, ability scores, racial requirements, and additional customization features. This sourcebook represents a shift toward greater character customization and mechanical depth in AD&D 2nd Edition, emphasizing player choice and character individuality within the established framework of the game system.

👀 Reviews

Readers note this D&D 2nd Edition supplement attempted to add complexity and customization to character creation through a point-buy system and skill splits. Readers appreciated: - Granular control over character abilities - The concept of breaking down class abilities into components - More options for non-combat skills - Character differentiation within the same class Common criticisms: - Rules were overly complex and slowed down play - Point-buy system could be exploited for min-maxing - Many skills seemed redundant or unnecessary - Book organization made rules hard to reference - Mathematical errors in some point calculations Current ratings: Goodreads: 3.7/5 (23 ratings) RPGGeek: 6.3/10 (108 ratings) "Great ideas but needed better editing," notes one RPGGeek reviewer. Another states "The system bogs down character creation without adding meaningful depth." Many reviewers suggest using it as inspiration for house rules rather than implementing the complete system.

📚 Similar books

Player's Option: Combat & Tactics by David Zeb Cook, Steve Winter This D&D supplement expands combat mechanics with detailed weapon specializations and battlefield tactics that complement the character customization focus of Skills & Powers.

Complete Warrior by Andy Collins, David Noonan, Ed Stark The book presents martial character options, combat feats, and prestige classes for players who seek granular combat customization.

Unearthed Arcana by Gary Gygax This Advanced Dungeons & Dragons supplement introduces new character classes, races, and weapon proficiencies that expand player options beyond the core rules.

Advanced Player's Guide by Jason Bulmahn This Pathfinder rulebook adds new base classes, archetypes, and character building options that provide similar levels of customization as Skills & Powers.

Player's Handbook 2 by Rob Heinsoo, Mike Mearls, Robert J. Schwalb The D&D 4th Edition sourcebook provides additional character options, power sources, and class builds that enhance character customization possibilities.

🤔 Interesting facts

🎲 Douglas Niles also designed several influential board games for TSR, including the acclaimed "Dragon Strike" and "The Hunt for Red October" games. 🐉 The point-buy system introduced in Skills & Powers later influenced character creation mechanics in many modern tabletop RPGs, including elements of D&D 3rd Edition. 📚 The book was part of a larger "Player's Option" series that included Combat & Tactics and Spells & Magic, forming a comprehensive rules expansion for AD&D 2nd Edition. 🎭 The sub-abilities system split each traditional D&D ability score into two components (for example, Strength was divided into Stamina and Muscle), creating 12 sub-scores instead of the traditional 6. 🗡️ The character background system in Skills & Powers was partially inspired by medieval guild structures and historical apprenticeship systems, adding historical authenticity to character creation.